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Structural things define the static part of the model. They represent the physical and conceptual elements. Following are the brief descriptions of the structural things.
Class represents a set of objects having similar responsibilities.
Interface defines a set of operations, which specify the responsibility of a class.
Collaboration defines an interaction between elements.
Use case represents a set of actions performed by a system for a specific goal.
Component describes the physical part of a system.
A node can be defined as a physical element that exists at run time.